| Home |
One of the tunnel entrance objects with a different texture would probably work better.
Just for fun I decided to play with Ron Spalding's boulders (you'll find that in train-sim.com's file library under Scenery Objects, bld-pk1.zip thru bld-pk5.zip) to see if it was possible to make a tunnel. I only fooled around with it for a few minutes, and this is what I got.

First thing was placing a bunch of boulders, rotating and moving around to make a "tunnel". The boulders are textured on all sides, so they can be rotated with the flattest side toward the inside.

Using multiple select (hold down CTRL key and clicking on each object in turn), then hitting CTRL C (copy), I then hit CTRL V (paste) to paste a bunch of my homemade "tunnel" sections along the track.

Oops, shoulda positioned each group after pasting, before deselecting.

Well, anyway, after a little cleanup I had a rock tunnel. If the terrain is now raised to cover the rocks, it would be necessary to put something underneath the tracks too, to block out the white light of "the underside of the world". More rocks could be used, or something like the UKtunnel buried underground so the roof of the tunnels entrance sections would be the floor. Obviously you'd have to watch the object count when doing something like this, and there are probably other objects that would work better. One I used for PO&N's coal mine was the OEfootbridge object turned upside down.

Sea View 2 has the wildest tunnel you ever saw. I am not going to post screen shots. You have to drive through it to appreciate it.
Bill Burnett
