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For this exercise I'm just going to use the route editor that came with the game. Powerful stuff here, and pretty stable for an editor.I need some foliage alongside the tracks and am looking for a quick way to do it.
Tree line sapling combined with the large bramble line gives realistic weed effect, so I place one bramble line and two sapling lines next to the tracks, select and press CTRL-C to copy.
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Press CTRL-V to paste then spin it 180 degrees. Now select all six objects on both sides of track by holding down the CTRL key and clicking on each object in turn until they're all selected, select CTRL-C again.
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Place cursor in the middle of the track, press CTRL-V to paste, rotate to align. Now you have a multiple object that will continue to reproduce every time you click the left mouse button, so move down the track clicking and rotating (click and HOLD the left mouse button to rotate so you don't have to reselect it). Right clicking will get rid of the object when you're done, to place more just CTRL-V again to reactivate.
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Now for the fun part, go drive it to see what it looks like!
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Hmmm, what's wrong here? Doesn't look like a real forest, we're missing some underbrush. Editing track in the middle of a free play scenario leads to exploding trains, but static scenery can be hacked "on the fly", click on the globe:
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Add sapling lines for underbrush, F2 to save, click the triangle at lower right...........
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...... and you're back in the game to see what it looks like.
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15 Nov 2007