|
Home
|
Virtually all of the files, including texture files are surrounded in .xml format. These includeThe program serz.exe is just a compression program which compacts/uncompresses any of the above from/to .xml format as long as you rename them to .bin
- .bin - Equivalent to .eng and .wag or even .sd files among others;
- .ban - Animation files
- .TgPcDx - These are .dds files with .xml headers - If you strip all the headers out, rename them to mypicture.dds, you can view them in Irfanview (which is what my "RS_Tools" does);
- .GeoPcDx - These are shape files, again packaged in .xml headers.
The .ace files in the Source folder are how they are created by the model developer, once they are exported to the Assets\Developer\AddOn\RailVehicles\Diesel\EngineSample\Default\Engine\Textures folder, they are converted by the Asset Editor into .dds files.
TGATools only imports a limited number of the .ace types, so is no use for this purpose.
15 Nov 2007